How long is jetstream sam dlc
What about the helipad? The pagoda? Well, you get to visit all of those places again! Along the way, you will fight the exact same enemies, including three boss fights that are just recycled from the base game — Blade Wolf, Metal Gear RAY, and the senator. Story The only new parts of Jetstream are the story cutscenes, which features a few snippets of fresh dialogue from Monsoon and the senator. I had hoped that Jetstream would explain how Sam — a seemingly honorable warrior — got tied up with a shady group like World Marshal.
At least, not successfully. Global Achievements. Is it just me or does playing as Jetstream Sam just plain sucks? I mean, he's much slower reacting than Raiden, doesn't parry properly and his VR missions are just completely unbalanced and unfair. I sure am glad I didn't have to pay for this like my console friends. Showing 1 - 15 of 22 comments.
It's just you. But yes, they didn't put that much work into it.. Last edited by his1roguenation ; 2 Feb, pm. I have zero trouble playing as Raiden, mind you. I think he's just a lot weaker, movement wise. You are both completely wrong. Sam is a superb iteration of the base system and he offers a completely different way to play the game.
Instead of throwing a tantrum and blaming the game, have a go at learning the system and understanding the differences. Blade Wolf would eventually deliver the sword to Raiden when he was at Armstrong's mercy. Upon Sam's death, Raiden discovered that Sam barely had any cyborg enhancements at all. In fact, besides the exoskeleton that encased his otherwise-human body, only his right arm was actually purely cybernetic.
Sam had a prominent scar over his left eye and was shown to be a very skilled swordsman. His skill is revealed by Kevin who told Raiden how he killed ten mob enforcers with just his sword long before he became a cyborg.
Sam was once greatly driven by revenge, this was what fueled him to hone his skills and become an expert swordsman. He would go on to develop a free-wheeling personality, taking out street gangs and drug cartels based on his own sense of justice, similar to Raiden's ideals in Although Sam greatly objected against Armstrong's plan of exploiting child soldiers before his recruitment, Monsoon's words and his defeat at Armstrong's hands led him to settle on the notion that corruption could not easily be defeated by taking it out piece by piece.
Demoralized with his loss as he was unable to defeat such a source of corruption, Sam agreed to join Armstrong's cause, inevitably providing him more reason to fight in new conflicts. While Sam had originally sought out and dealt with criminality as a means of upholding his sense of justice, his loss against Armstrong and eventual recruitment into World Marshall had led him to forget the original reason behind his desire for seeking out conflicts.
Abandoning his pursuit of justice, Sam now believed ideals had no place on the battlefield, and that only victors could decide what was right. Raiden's ideals of justice reminded him of his past self, causing friction between the two, with Sam constantly mocking Raiden's pursuit of such a goal.
Realizing this could be the reason Sam accepted his loss against Armstrong in the first place, as Armstrong's victory during their battle meant that Sam's pursuit of justice was essentially rendered moot.
Because of his curiosity towards Raiden, Sam had only wanted to fight Raiden in peak condition, most notably favoring Raiden's "Jack the Ripper" mentality. Much like Gray Fox, Sam enjoyed combat, and claimed to feel alive during his final duel.
Although he enjoyed conflict, he wasn't without scruples. Despite trying to stop Raiden from going to Solis, he did not go so far as to wipe out Solis, even though he was perfectly capable of doing so if he wished. Sam's final words to Blade Wolf indicated that his encounter with Raiden made him doubt his involvement and participation in Operation Tecumseh despite 2 years worth of preparation on his final day.
This conversation implies Raiden's mentality and unrelenting persistence had caused Sam to doubt whether or not Armstrong's goal was truly the right thing to do. In response to this realization, he attempted to redeem himself through Raiden, even deciding to have Blade Wolf pass on his Murasama blade to Raiden should he lose in their final battle. Sam seemed to be on good terms with the members of Desperado during his involvement in their operations; having commonly worked together with Sundowner as well as conversing with Monsoon in their spare time.
In particular, Sam and Sundowner seem to be well-acquainted, as implied by the casual tone of their conversations, most notably after Sundowner's defeat in which the two conversed about Raiden's skills, with Sundowner remarking that Sam would get his "wish" of having a worthy battle with Raiden. Sam also seemed to harbor a dark sense of humor relating to cutting-related puns, which was demonstrated twice: The first time in the final moments of Desperado's ambush at Africa, where Sam, after blocking Raiden from attempting to save N'mani with his Murasama blade, asked if Raiden "mind[ed] if [Sam] cut in?
This morbid sense of humor was also demonstrated when Sam was recruited by Armstrong, when the two were shown laughing hysterically after Armstrong offered him his right hand in a handshake, despite Armstrong greatly damaging Sam's right arm a few moments before.
Sam held a close friendship with Blade Wolf. During their first encounter, his words influenced Blade Wolf to think for himself and his own freedom. The two would later develop a close bond after Sam's recruitment into World Marshall.
Blade Wolf would grow closely attached to Sam, even going so far as to worry and question the necessity of Raiden and Sam's final battle. Sam believed in Blade Wolf enough to entrust him with his final wish under the assumption that he might die during his final battle with Raiden. Sam did not seem very interested in money as a reward, as evidenced by his remark that war is the "big payoff" behind Desperado's operations, with the implication that he simply enjoyed the very notion of fighting as part of his ideals, regardless of the payment he'd receive in exchange for his services.
Although Sam himself never utilized a codename while aligned with Desperado, he was briefly referenced as "Minuano," after the cool Southern Brazilian wind, in a conversation between Steven Armstrong and Monsoon prior to his arrival in Denver. Sam did not have many cybernetic enhancements, as Raiden discovered upon killing him, having maintained most of his original body.
Instead, he was equipped with a powered exoskeleton serial number AZQEE that enhanced his strength, durability, speed and agility, as a means of matching up to other cyborgs. Sam's only cybernetic replacement was his right arm, although he displayed great skill in the use of his Murasama sword prior to this. Despite only wearing an exoskeleton pre, Sam was able to fight against the unmanned weapons Blade Wolf and one of Desperado's Metal Gear RAYs, as well as confronting Armstrong in his peak condition.
In terms of sheer combat ability, he was skilled enough to continue fighting Raiden, even when disarmed by the latter. Furthermore, beyond his skills in using Brazilian kenjutsu under the "Rodrigues New Shadow School", he demonstrated sufficient knowledge in hand-to-hand martial arts; capable of fighting against Raiden bare-handed, as well as using a defensive throwing technique that is very reminiscent of Judo. Accordingly to Kevin's analysis of Sam's data, he also incorporated capoeira and brazilian jiu-jitsu in his fighting style.
Sam could also read peoples' skills and personalities very easily, demonstrated when he quickly learned that Raiden was self-taught and restrained his rage. He tended to taunt his opponents in order to sway their focus.
According to Blade Wolf, the sword's high-frequency conversion carried over the already excellent properties of the original sword, making it extremely powerful.
Keep me logged in on this device. Forgot your username or password? But what exactly are the gaps between everything? Was Sam with Desperado for two years, as in the entire duration of their war plan? Or was it shorter or longer then that? Also, how long before Jetstream did Bladewolf take place? I imagine it was at least a year or so but I haven't played it yet, just estimating based on what I know of the DLC Playing: random games from my collection.
User Info: Raeng Raeng 8 years ago 2 Jetstream DLC takes place about 2 years before the main campaign, as he states in the main game "I've been working for this for 2 years, now blondie makes me doubt myself", something along those lines. User Info: ukokira1 ukokira1 8 years ago 5 Bladewolf is after Jetstream Sam.
The tech behind this game is very impressive.
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